This is a visualization showing various street design options for the City of Hailey, Idaho, as presented by the Project for Public Spaces. The visualization is interactive realtime 3D via a plugin called Unity3D, the same technology used to power many popular videogames.
This app runs on WebGL and should work on most browsers. Click here for more information on browser compatibility.
Sam Goater of PPS presented this street vis to Hailey’s residents at their winter festival, and reported that it was a big hit.
More importantly, it did just what it was supposed to: It made vivid the potential Hailey has to be a place where you’d be happy to stroll around or bike, spending time in a thriving commercial center without feeling quite so much like you’re on the treacherous edge of a fast-moving rural highway.
If the app doesn’t work for you, check out this video walkthrough:
Because I applied PPS’s Lighter, Quicker, Cheaper philosophy to app development and visualization – which in this case mainly meant not lavishing more detail than necessary on background elements like buildings and characters – I was able to deliver this project at a very competitive price.