Jeff saw a need for short videos that could show off some of the more common road diets he prescribes to cities wishing to be more bike- and pedestrian-friendly.
I saw in this project an opportunity to show off the quality of graphics that can be produced in Unity5.
These graphics are good enough to rival pre-rendered (further borne out by a project I did soon after, in which I used Unity graphics to produce still renderings for web and print), but completely interactive if you want to try out different designs or present different points of view on the fly.
The combination resulted in these Vines, which are quick, fun, and shareable:
We’ve also produced longer-format versions of these videos, which allow for more detailed explanation:
Here are the other three in this four-design set:
And here’s a look into the interactive scene from which these videos were captured:
That level of interactivity was built into the presentation – via game-like buttons and controls – of a project that came after this one, a visualization for the City of Hailey, Idaho.